Didactic game in the pedagogical process of kindergarten “Studying traffic rules”


Didactic games on traffic rules

Recently, the problem of preventing children's road traffic injuries has become very relevant. Simply cramming traffic rules with children is very boring and ineffective. And small children will have difficulty remembering boring safety rules. Another thing is the game!!! Thanks to the didactic game, children will easily remember and learn the rules of the road (traffic rules). Thanks to didactic games on traffic rules, children of senior preschool age not only learn simple rules of behavior on the road, but also know how to classify road signs, know what they mean, and how to behave if they see this sign. I would like to offer some didactic games on traffic rules that you can make with your own hands, and which children really love.

Game "Cars"

The game is suitable for children of early and early preschool age.

Purpose of the game : to form children’s ideas about traffic light signals, to consolidate the sequence of traffic light colors. Develop fine motor skills of the hands.

Game composition : The game consists of a board with a picture of a road, cars on it and a traffic light.

Progress of the game : Car wheels and traffic lights are made of colored caps. The traffic lights are unscrewed, and the child screws them in the correct sequence. You can complicate the task and arrange the traffic lights in the wrong sequence. The child’s task is to correct the mistake.

Game “Assemble a traffic light”

The game is suitable for children of primary preschool age.

Purpose of the game : to consolidate children's ideas about traffic lights and their sequence.

Game contents : three traffic light templates with pockets for its signals, circles of three colors red, yellow and green.

Progress of the game : traffic light templates are laid out in front of the children, and a game situation is proposed that an evil wizard has enchanted the traffic lights and now they need to be repaired - to correctly designate the colors.

For children of primary preschool age, the process of the game itself is put in first place, and the result is secondary. Therefore, the tasks in such games are aimed more at the process of the game, and the result fades into the background.

Game "Cube with rules"

The game is suitable for children of middle preschool age.

Purpose of the game : to consolidate children's ideas about traffic rules for pedestrians and passengers.

Contents of the game : a cube made of cardboard, each face of which is covered with illustrations depicting road situations.

Progress of the game : the child throws the cube, describes the situation that appears on the top edge of the cube and tells what a pedestrian or passenger should do in this situation. For each correct answer, the child receives a smiley face. This game is suitable for individual work, but you can also play with a subgroup of children from 2 to 5.

Game "Pick up a sign"

The game is suitable for children of middle and older preschool age.

Purpose of the game : to consolidate children’s knowledge of road signs, the ability to navigate them correctly, classify them by type: prohibitory, prescriptive, warning, informational.

Contents of the game : cards illustrating road situations, containing a window instead of a sign and cards with road signs.

Progress of the game : children choose a card for themselves, consider the situations. The leader has road signs. The leader takes turns showing a sign, the player who has the required card takes this sign and justifies his choice.

Game "Collect a road sign"

The game is suitable for children in the pre-school group (6 – 7 years old).

Purpose of the game : to consolidate children’s knowledge of road signs, the ability to navigate them correctly, classify them by type: prohibitory, prescriptive, warning, informational. Develop visual memory.

Contents of the game : cards with images of different types of road signs: prohibiting, prescriptive, warning, informational; blank sign templates (white and red circles, blue rectangles, white and red triangles); component parts of signs (bus silhouette, white rectangle, silhouettes of men, red cross, etc.).

Progress of the game : While getting acquainted with the game, it is necessary to examine the signs in detail, classify them into subgroups and determine what they mean. After this, the children choose their own road sign and assemble them from their component parts. In the future, the task can be complicated by removing ready-made road signs. Children assemble a road sign from memory, tell what it means and compare it with the sample.

Game "Happy Journey"

The game is suitable for children of older preschool age (5 - 7 years old).

Purpose of the game : Reinforce the rules of the road, the designation of prohibitory road signs, the meaning of traffic lights.

Game contents : a playing field that you can make yourself, 2 – 4 game pieces in the form of cars, 1 cube with dots indicating the number of moves, 1 cube indicating a traffic light.

Game progress : all players place their chips on the circle with the inscription “START” and determine the order of moves. Then, one by one, they roll the dice and move the chip forward as many circles as the dice showed. If a player’s piece hits a prohibiting road sign, then the child moves it as many circles back as the arrow points to. If the player's chip lands on the circle with the image of a traffic light, then the player rolls the dice indicating the traffic light. If the color is green, the player moves again, if it is yellow, he moves the chip forward 1 move, if it is red, he skips the next move. The first one to reach the finish line wins.

Progress of the game:

Children distribute the characters in the picture , and each one talks about who is doing what - right or wrong. The winner is the one who more fully and correctly describes the behavior of the selected character.

"Jolly Rod"

Objectives: generalize the understanding of the rules of behavior for pedestrians on the street; activate children's knowledge, their speech, memory, thinking; cultivate a desire to comply with traffic rules in life.

Rules: listen carefully to the answers of your comrades and do not repeat yourself. The team that names the most rules for pedestrians wins. You can give an answer only after receiving the rod.

The teacher divides the children into two competing teams and tells them the name of the game and its rules.

Educator. The one to whom I give the baton will have to name one of the rules of behavior for a pedestrian on the street. These rules cannot be repeated, so be very careful! The team that names the most rules and does not repeat itself will win.

The rod passes alternately from one team to another. Children name the rules.

Children. You can cross the street using a pedestrian underpass or only when the traffic light is green. Pedestrians are only allowed to walk on sidewalks; if there is no sidewalk, you can move along the field shoulder towards the traffic. You cannot play near the road or on the roadway. It is forbidden for small children to cross the street in front of nearby traffic and for small children to cross the street without an adult. Before crossing the street, you need to look first to the left, then to the right and, making sure it is safe, cross.

The game “Listen - Remember”

, only children list the rules for passengers.

"Drivers"

Goals: Teach children traffic rules; develop thinking and spatial orientation.

Material: Several playing fields, car, toys.

Progress of the game:

Read a poem to the children about a road sign; whoever guesses it gets the sign. The child who collects the most characters wins.

"Road Lotto"

Goal: To consolidate children's knowledge of traffic rules; learn to find the right road signs depending on the situation on the road; develop logical thinking, memory, attention, observation.

Material: Cards with situations on the road, road signs.

MAGAZINE Preschooler.RF

Card index of didactic games on traffic rules

“Guess what sign?”

Objectives: To teach children to distinguish road signs, to consolidate children’s knowledge of the rules of the road; develop the ability to independently use the acquired knowledge in everyday life.

Material: Cubes with road signs pasted on them: warning, prohibition, directional and service signs.

Progress of the game:

1st option. The presenter invites you one by one to the table where the cubes lie. The child takes the cube, names the sign and approaches the children who already have the signs of this group.

2nd option. The presenter shows a sign. Children find this sign on their blocks, show it and tell what it means.

3rd option. The players are given dice. The children study them carefully. Next, each child talks about his sign without naming it, and the rest guess this sign from the description.

| "Travel by Car"

Goal: To consolidate with children knowledge of road signs and rules of conduct on the streets.

Material: Game field, chips.

Progress of the game:

The children begin to play on the playing field. When passing road signs, they stop and talk about each of them. The one who reaches the sea first wins.

"Big Walk"

Goal: To familiarize children with the road signs necessary for a motorist.

Material: Game field, chips, road signs.

Progress of the game:

Children in token cars drive through the city streets, observing traffic rules, collecting photographs of friends and returning to their home. Whoever returns first, breaking the fewest rules, wins.

"Drivers"

Goals: Teach children traffic rules; develop thinking and spatial orientation.

Material: Several playing fields, car, toys.

Progress of the game:

Several options for simple playing fields are prepared in advance. Each field is a drawing of an extensive system of roads with road signs. This will make it possible to change the road situation. For example: “You are a car driver, you need to take the bunny to the hospital, get gas and fix the car. The picture of the car represents the garage where you left and where you should return. Think and say in what order you need to visit all these points so as not to violate traffic rules. And then the two of us will see if you have chosen the right path .

“Who is the excellent pedestrian?”

Tsat i: Consolidate children's knowledge about traffic rules (traffic signals, pedestrian crossing); cultivate perseverance and attention.

Materials: 2 chips and a die with numbers 1,2, 3, 4, 5, b. Playing field.

Progress of the game:

The first pedestrian leaves from house No. 1, the second from house No. 2. They throw the dice one by one until the first dice shows the number 1, the second the number 2. The second one rolls the dice again. In this case, you need to look carefully at the multi-colored pictures. In the first picture, the traffic light is red. This means that a pedestrian cannot jump to the circle after the traffic light. He stands patiently in place. The second picture shows a car. You can't cross the road, you have to wait. On the third, the traffic light is green. You can move the chip as many circles as the die shows. The fourth picture shows a motorcyclist. We need to let him pass, stop. In the sixth picture, the traffic light is yellow. And the pedestrian can stop right at the picture itself. The seventh picture shows a traffic controller. It’s safe with him, you can go straight to grandma’s house. Whoever is the first to come to grandma without violating traffic rules wins.

"Traffic light"

Purpose: To familiarize children with the rules for crossing (crossing) an intersection regulated by a traffic light.

Material: Red, yellow, and green circles, cars, children's figures.

Progress of the game:

One of the players sets certain colors for the traffic lights (by overlaying red, yellow or green circles), cars and figures of children walking in different directions. The second guides cars (but the roadway) or children's figures (along pedestrian paths) through the intersection in accordance with the rules of the road. Then the players change roles. Various situations are considered, determined by the colors of the traffic lights and the position of cars and pedestrians. The player who correctly solves all problems that arise during the game or makes fewer mistakes (scores fewer penalty points) is considered the winner.

"On the way to"

Tsat i: Consolidate knowledge about various types of transport; train attention, memory, Material: Pictures of cargo, passenger transport, chips.

Progress of the game:

Before the trip, agree with the children who will collect what type of transport (for clarity, you can

distribute pictures of trucks and passenger vehicles, you can also take specialized vehicles: police, firefighters, ambulances, etc.). On the way, children pay attention to the cars, calling them chips for this. Whoever collects the most wins.

"Learning road signs"

Goal: Continue to consolidate children’s knowledge about road signs and traffic lights.

Material: Cards large and small with signs.

Progress of the game:

Large cards are divided equally between the players. The presenter takes turns showing cards with road signs, the one to whom it suits takes the sign, puts it in the upper right corner and tells what the sign is called and in what situations it is used. The winner will be the one who correctly selects the signs for the situations and can explain it.

"Find the right sign"

Goal: Continue to consolidate knowledge of road signs, means of regulating roads and clear traffic.

Material: 20 cardboard cards (puzzles). Some halves of the cards depict road signs, while others show the pre-clear situations corresponding to them.

Progress of the game:

1st option. The presenter selects cards with signs of one type (or several types, if they are few in number). The presenter distributes halves of cards depicting the traffic situation to the children, and places the elements with signs on the table face up. Then he names the type of road signs and talks about their general meaning. After this, the presenter invites the children to find common external features of this type of sign (color, shape, etc.). Children must find the appropriate half of the card among the elements they have.

2nd option. Children divide all halves of cards with signs equally. Elements with clear situations are shuffled and placed face down in the center of the table. Children take turns taking cards and matching them to their own. The first person to find matching Inca floors for all of their cards wins.

"Talking Signs"

Goal: To consolidate knowledge of road signs and their classification.

Material: 73 cards depicting road signs, 73 cards describing the meaning of each sign and the positions of the traffic controller. Progress of the game:

The presenter mixes cards with pictures and distributes them to the players. He keeps the cards with the text for himself. Then the presenter takes one card and reads the text. The player who has a card with a road sign corresponding to the text read places it in the middle of the table. If the numbers match, the player takes the cards for himself. The winner receives a driver's license card.

"True False"

Goal: To reinforce with children the rules of safe behavior on the streets and traffic signs. Material: Playing field, traffic signs.

Progress of the game:

Children distribute the characters in the picture, and each one talks about who is doing what - right or wrong. The winner is the one who more fully and correctly describes the behavior of the selected character.  

"Driving school"

Goal: To strengthen children's knowledge of the rules for crossing streets and the importance of road signs.

Materials: Game field, chips, cardboards with signs.

Progress of the game:

Players take turns throwing the dice and moving along the game board; on the yellow circle in front of the pedestrian crossing, they must stop and pass the move to another participant in the route. The stop is needed so that the pedestrian can first look to the left and then to the right to see if traffic is interfering with crossing the street. Anyone who did not stop on the yellow circle and took a few steps forward must return to the place where he started his last move.

"We are passengers"

Objectives: To clarify children’s knowledge that we are all passengers; establish the rules for boarding and disembarking from transport.

Material: Pictures of traffic situations.

Progress of the game:

Children take one picture at a time and tell what is drawn on them, explaining what to do in a given situation.

"Laws of streets and roads"

Goal: To instill right-handed behavior on the roads. Ability to navigate in space.

Material: Playing field, large cards - 8 pieces, figures of people and signs.

Progress of the game:

The game is divided into several options: “Hello, city!” , “How to get there, how to get there?” , “What is this sign?” , "The quieter you go, the further you'll get" .

Goal: To consolidate knowledge of road signs, the ability to correctly navigate them, classify them by type: prohibitory, prescriptive, warning, informational.

Material: Cards with traffic situations and road signs.

Progress of the game:

Children choose cards for themselves, the leader gives road signs, he shows the signs one by one, the one who has the right card takes the signs and explains his choice.

"Traffic Laws"

Goals: to consolidate the basics of road literacy; introduce the main road signs, their classification, purpose; promote the development of attention, memory, thinking.

Progress of the game:

The teacher takes on the role of a traffic police inspector. Participants move around the playing field using a cube. If the color is green, movement is allowed, yellow means attention, red means stop and the player misses a move. If the chip lands on a field with a picture of a road sign, the participant needs to find a sign from this group in the “common bank” . The one who scores the most points wins. 1 card - one point.

"Traffic Light and Traffic Controller"

Objectives: To clarify children’s knowledge about the work of traffic police officers (traffic police officers); explain the meaning of his gestures; teach children to correlate the traffic controller’s gestures with the color of the traffic light.

Material: Traffic controller, traffic controller stick, traffic light signs.

Progress of the game:

After the teacher’s explanation, the children take turns acting as a traffic controller, showing his gestures; the rest, depending on the position of the “regulator,” show the required traffic light signal.

Tsat i: Develop children's powers of observation (using the example of observing the work of a traffic controller); learn to find the right traffic light signal depending on the position of the traffic controller; develop children's memory and attention.

Material: Three cards with different images of a traffic controller that correspond to traffic lights; on the back of each card there is a traffic light without signals.

Progress of the game:

The child needs to match each card with the position of the traffic controller with a traffic light signal from memory.

"Find the right sign"

Objectives: To consolidate children's knowledge of the road alphabet; learn to recognize traffic signs; necessary for pedestrian safety on the road; Material: Cardboard sheet on which a car is depicted in one corner and a person in the other; cards - road signs.

Progress of the game:

The child is offered a field on which cars are depicted in the corners, and a person in the other; The child needs to choose from the proposed signs the ones needed for the driver and the person giving the car.

"Road Safety Lotto"

Goal: To consolidate children's knowledge of traffic rules; learn to find the right road signs depending on the situation on the road; develop logical thinking, memory, attention, observation.

Material: Cards with situations on the road, road signs.

Progress of the game: Each child is given a card that depicts a traffic situation; children are asked to find the right sign that corresponds to the situation on the road.

"Pick up a sign"

Objectives: To teach children to compare road signs by meaning; develop children's powers of observation.

Material: Cards showing samples of signs that differ in shape and color; road signs of various meanings and types.

Progress of the game:

In front of each child there is a card on which a sample sign is depicted; the child needs to match the sample with other signs that match in shape and color, then it is necessary to explain the meaning of the signs on the card.

"Road signs"

Objectives: To consolidate children's knowledge about the rules of behavior on the street; remember famous road signs; introduce new concepts: “railway train without a barrier” , “safety island” .

Material: Road signs

Progress of the game:

Read a poem to the children about a road sign; whoever guesses it gets the sign. The child who collects more characters than OTHERS wins.

"Road Safety Lotto"

Goal: To consolidate children's knowledge of traffic rules; learn to find the right road signs depending on the situation on the road; develop logical thinking, memory, attention, observation.

Material: Cards with situations on the road, road signs.

Progress of the game: Each child is given a card that depicts a traffic situation; children are asked to find the right sign that corresponds to the situation on the road.

Goals: To develop children's powers of observation (for example, observing the work of a traffic controller); learn to find the right traffic light signal depending on the position of the traffic controller; develop children's memory and attention.

Material: Three cards with different images of traffic controllers that correspond to traffic lights, cards with images of traffic lights without signals.

Progress of the game:

The child needs to match each card with the position of the traffic controller with a traffic light signal from memory.

Lotto "Road Signs"

Objectives: Activate the processes of thinking, attention and speech, consolidate the rules of behavior in

road.

Teach necessary precautions. Directions: Look at the card you received and describe the situation on the road. Whoever collects the most cards and correctly tells the way out of the situation wins.

Material: Large map and small pictures with situations.

"Guess the car make"

(Author - Parshina T, A.)

Objectives: Develop attention and memory. Getting to know car brands and their symbols.

Material: Large cards with a picture of a car, small cards with symbols of car brands.

Rules:

  1. option: 2-4 players - receive small cards with symbols - whoever matches the car faster wins.
  2. option - symbols are selected for pictures with a car.

Nandi and count

Objectives: Develop mental abilities and visual perception; exercise in the relationship of a graphic image with a vehicle;

Material: Cards with graphic images of transport.

Rules: Whoever is the first to name and correctly count all the vehicles on the card wins. 

“I am a competent pedestrian”

Tsat i: Teach children to analyze situations on the road: strengthen children's skills of safe behavior on city streets; develop thinking, attention, observation.

Material: Two sets of cards with situations, road signs.

Progress of the game:

The child is asked to first consider dangerous situations that may happen on the road; If the child answers correctly, then he is asked to independently find the right sign in accordance with the situation on the card.

What should pedestrians pay attention to when crossing? 

"Name the parts of a car"

(Author - Tursametova N.N.) Objectives: Activate the child’s vocabulary, practice reading, identifying the first letter in a word. Material: Cards with images of car parts, cards with letters, cards with names of car parts.

Rules:

  1. option: match the card with the image of a car part with a card with the first letter of the name of the car part.
  2. option: (complication) to the card with the image of a car part, select a card with the first letter of the name of the car part, and then a card with the name of the car part.

STEERING WHEEL

Collect the picture “Road sign”

Objectives: To strengthen children’s ability to assemble a whole picture of a road sign from parts, to develop the ability to distinguish road signs, to consolidate their names, and to develop logical thinking.

Material: Cut-out pictures depicting road signs.

Rules:

Having taken one part of the sign, you need to find other parts for it; whoever assembles and names the sign faster wins. 

"Assemble a car"

Tasks:

Strengthen the ability of children to assemble a whole picture of a car from parts and name it. Material: Cut-out pictures depicting machine parts.

Labyrinth

Objectives: Exercise children in orientation on a map-scheme. consolidate knowledge of road signs.

Material: Scheme map, chips.

Rules: You must follow the road, observing traffic rules.

What should these pedestrians pay attention to when crossing? 

We are drivers

Objectives: To help learn to understand road symbols and its specifics (using the example of road signs), to see its main qualities - imagery, brevity, generality; to form and develop the ability to independently invent graphic symbols, see and solve problems.

Rules: You need to come up with a road sign that is most similar to the generally accepted one. The most successful sign receives a chip - a green circle. The one wins. who gets the most circles?

Material:

  1. cards with road signs by series: the road goes to the first aid station - six options); meetings along the way (people, animals, modes of transport - six options); difficulties along the way, possible dangers (6 options); prohibition signs (6 options);
  2. image of such a road;
  3. small car or bus;
  4. green mugs - 30 pcs.

What happens if…

Objectives: find out what rules are for

road traffic, why it is important to carry them out for both drivers and pedestrians: learn to establish the simplest cause-and-effect connections and relationships; develop logical thinking. Rules: do not interfere with each other's listening and answering. If necessary, supplement the answers.

The teacher reads a poem by O. Bedarev to the children

"If…".

The teacher asks you to think and answer why traffic rules are needed, why it is important for all road users to comply with them?

Children's answers.

Option 1: Now let's play the game "What will happen if..." . I will ask you questions, and you will answer them.

Option 2: Educator. Now come up with the situations “What will happen if...” and give the answer yourself. Children ask questions one by one, others find the answer.

At the end of the game, the teacher sums it up.

"Peak hour"

Objectives: help to understand the basic rules of the road on city streets; clarify knowledge about professions; develop intelligence: cultivate friendly mutual understanding, the ability to get along with each other.

Rules: get from start to finish without violating traffic rules. Take all passengers to the desired stop. Solve all traffic situations, Materials: playing field, cube, chips, 32 cards (12 blue - “workers” , 12 yellow - “visitors” , 7 pink - “situations” ).

The game has several options with different difficulty levels.

Option!. It is carried out like a lotto. The teacher introduces children to the objects on the playing field: airport, hospital, police, circus, hairdresser, post office, school, store, stadium, new building, church, theater. Then together they figure out which “visitors” and “workers” should be there. Children place blue and yellow cards around the objects, depicting those who work there and who visit them.

Variant2 Blue and yellow cards are mixed and distributed equally to all participants in the game. Players take turns rolling the dice and moving across the field in the desired direction, picking up passengers from the starting stop. The driver must take his passengers to the required stops as soon as possible and, having finished his work, return to the final stop. The one who completes his task first wins.

Option 3. Yellow and blue cards are arranged according to objects!. Drivers must collect all visitors, then workers and take them to the final stop. The one who scores the most points (i.e. passengers) wins.

"Jolly Rod"

Objectives: generalize the idea of ​​government

behavior of pedestrians on the street; activate children's knowledge, their speech, memory, thinking; cultivate the desire to fulfill the pdc in life. Rules: listen carefully to the answers of your comrades and do not repeat yourself. The team that names the most rules for pedestrians wins. You can give an answer only after receiving the rod.

The teacher divides the children into two competing teams and tells them the name of the game and its rules. Educator. The one to whom I give the baton will have to name one of the rules of behavior for a pedestrian on the street. These rules cannot be repeated, so be very careful! The team that names the most rules will win.

The rod passes alternately from one team to another.

Children name the rules:

You can cross the street using a pedestrian underpass or only when the traffic light is green.

Pedestrians are only allowed to walk on sidewalks; If there is no sidewalk, you can move along the left shoulder towards the traffic. You cannot play near the road or on the roadway. It is forbidden for small children to cross the street in front of nearby traffic and for small children to cross the street without adults.

Next >

Progress of the game:

Several options for simple playing fields are prepared in advance. Each field is a drawing of an extensive road system with road signs. This will make it possible to change the traffic situation. For example: “You are a car driver, you need to take the bunny to the hospital, get gas and fix the car. The picture of the car represents the garage where you left and where you should return. Think and say in what order you need to visit all these points so as not to violate traffic rules. And then the two of us will see if you have chosen the right path.”

"Questions and answers"

Goal: consolidate knowledge about traffic rules, road signs, behavior on the street; develop thinking, memory, intelligence, speech.

Material: chips.

Progress of the game: The teacher divides the children into two teams, asks questions, the children answer, and a chip is awarded for the correct answer. The team with the most chips wins.

1. What parts does the street consist of? (road, sidewalk)

2. Where can children go for walks? (in the courtyard)

3. How should you behave on the bus? (don't shout, be quiet)

4. Where do people wait for transport? (At the stop)

5. Where can you cross the road? (traffic light, pedestrian crossing)

6. What are the traffic lights? (red, yellow, green)

7. At what signal can you cross the road? (to green)

8. Who can you cross the road with? (with adults)

9. What do you call a person who drives a car? (driver)

10. What does the machine consist of? (body, cabin, wheels)

11. Where do cars drive and where do pedestrians walk? (on the road, on the sidewalk)

12. What are the types of road signs? (prohibiting, warning,

service signs, informational, indicative, prescriptive signs)

13. How should you get around the bus? (wait until he leaves)

14. What are the types of transport? (passenger, air, sea,

land, cargo, horse-drawn, special, etc.)

"Fulfill the assignment"

Goal: to reinforce traffic rules, develop spatial orientation, attention, thinking, memory, and the ability to carry out commands in a given sequence.

Material: large building material (cubes, bricks, prisms, cones, cylinders, etc.)

for road construction, placement of road signs on the road, signs indicating
“stations”
(canteen, railway crossing, kindergarten, school, hospital, etc., steering wheels.

Preparing for the game: Construction of the road and placement of the studied signs.

Progress of the game: Children from the “dispatcher”
(educator)
are given the task to go, for example, to the hospital.
The child goes and returns. Then he receives two tasks at once: “Go to the railway crossing, then eat in the canteen
. The child must complete the tasks in the given sequence.

Gradually, the number of simultaneous orders increases.

"Where is my seat?"

Goal: consolidate knowledge of traffic signs, develop thinking, attention, memory, speech.

Material: large building material (cubes, bricks, prisms, cones, cylinders, etc.)

for road construction, placement of warnings on the road (school, canteen, road repairs, etc., corresponding to the studied traffic signs.

Progress of the game: The players’ task is to replace verbal warnings with the necessary signs. The game can be played in two versions.

1. One player places the signs, the rest evaluate the correctness.

2. Two players compete to see who can place the signs faster and more correctly.

"Talking Road Signs"

Goal: To teach children to navigate by road signs, follow traffic rules, and be attentive to each other.

Material: Each playing field is a drawing of an extensive road system with road signs. Cars, game characters.

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